Tychaia is an infinite, procedurally generated RPG set in a medieval world. It's set with an isometric view and a play style similar to Diablo, but with a twist: when you die, the entire world is regenerated from scratch and you get to play an entirely new game.
Tychaia is still in early development. You can follow the latest developments via:
You can also contact the developers directly via:
Hello to you, our dedicated fans! Welcome to the first week of Tychaia Tuesdays, a fortnightly update on everything Tychaia!
Tychaia Tuesdays will run on the 2nd and 4th Tuesday of every month. We'll go in depth into certain topics, tell us what we're working on and explain the thought process behind some of our decisions.
You can check out the first issue of Tychaia Tuesdays here!
I've done some more improvements to the website this weekend; it now pulls in the content from our development and design Wiki where we keep all of our ideas, straight onto the website for people to browse.
If you have something to contribute, you can edit and create pages through Phabricator (just like a normal wiki) or by clicking the links on any of the wiki pages.
You may have noticed the website got a small upgrade this weekend. The site has had some minor enhancements, mainly the inclusion of this news feed, which is connected with Phabricator, our task management system.
We've also updated the download and obtaining information, as we felt that the previous content wasn't really relevant right now. We've decided to work out and frame how we accept contributions much further down the development road, most likely after Beta.